![]() With this mod you can click the middle mouse button when hovering a block and the camera will keep its rotation aligned with that block. is a gameplay mod that's optimal for all machines. With this mod you can place blocks closer, or even inside eachother. This allows you to place blocks inside other blocks which unlocks new ways to build. is a No-Clip mod that removes the "Intersection" warning. This goes for anything with parameters that can be changed. You can change a wheels speed to x10 or a ballasts mass to x0.01 if you want to. Is a mod that lets you move the block parameters beyond limits. Block Transform Tools requires TGYD's Blockloader to function properly. It lacks the coloring and scaling functions that Editor+ has, but honestly speaking, those are the least used functions. Which is a mod for moving and/or rotating blocks just like Editor+, except for a simplified UI. This means moving them for example a tenth of a block length to get the block at the precise position you'd want it.īlock Transform Tools You could also "finetune" blocks after you've placed them. This will save you loads of time when building bigger machines. If you for example are building a quadrotor helicopter, you could build one rotor and clone it so it becomes 4 rotors. You can move, rotate, resize, color, copy and delete multiple blocks at the same time. It allows you to edit blocks after they've been placed. is a must have mod for advanced engineers. This is good in it's own way if you don't want to customize the gravity or have any need for the unreleased blocks. which just let you customize the rotation amount. This is a great way to access the unreleased blocks like #4, #13 and #52.Ĭustom Rotation Amount Mod The Multimod lets you choose the ID number for each block manually. The Block ID is different for each block. Most of my machines are built using 22.5 degree rotation. In that way you won't lose your orientation or be placing blocks uneven when building. I'd recommend using 22.5 degrees since that's 1/4 of the ordinary rotation. This is supreme for building machines in other ways than the ordinary 90 degree limit. The block rotation let you choose a custom rotation amount. On the other hand you'll get access to the preset No Gravity, Moon Gravity, Normal Gravity or any other amount of gravity. The gravity in the Multimod is overriding the ordinary Zero-G function, so you'll have to change the gravity through the mod once you've installed it. It has a lot of different functions that let you customize the gravity, block rotation and block ID. is a probably one of the most popular mods for Besiege. This will open a console if it's installed. To doublecheck if you've installed the modloader correctly, you can press Ctrl+K in game. Place any mods that you download in this folder. Now navigate to the "Mods" folder in "Besiege/Besiege_Data". Then installer will need to replace "Assembly_Unityscript.dll" from your computer for the modloader to be installed correctly. Locate your Besiege folder manually through the installer if this is not done automatically, then choose to install the latest version. To use any mod in Besiege, you'll need Spaar's mod loader.
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